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Lesser Gods, Spirits and Beings Non-Pantheon Gods
The
Lesser Spirits and Other Immortals
There
are a number of beings that, while they are not Arkati
or are not Arkati of the main pantheons, are worshipped
all the same. Their motivations and stories vary wildly,
as do their allegiances to good or evil.
Voln,
the Paladin
Destroyer
of the Undead
While
not directly a servant of Lorminstra, Voln does owe
much to her and shares her hatred of Luukos. Tales suggest
that Voln's very existence is a result of Lorminstra's
constant entreaties to Koar for some direct action to
counter the spreading curse of Luukos' undead. Most
tales attribute Voln's paternal lineage to Koar and
a mortal woman. His upbringing, in a land where he witnessed
loved ones lost to Luukos' curse, shaped him with an
undying hatred of the undead and provided a lifelong
mission.
Now
fully cognizant of his own immortal nature, Voln has
pledged himself to the release of every soul enslaved
by Luukos.
Voln's
form is that of a man in full armor of black chainmail
topped by a white surcoat and carrying a white shield.
In manner, he is grim and sometimes snide. His symbol
is a white shield on a field of black.
Onar,
the Assassin
Patron
of Homicide
Onar
is known as the Assassin of the Gods. Most often working
at the behest of Eorgina, Onar is professionally cold
and calculating. He never chooses a target without a
reason. His services are used whenever a single death
will achieve Eorgina's ends.
Onar
also serves the other Gods, but always at a price. What
coin can pay a God is not for mortals to guess at, but
the Dark Gods seem to use his services regularly against
mortals who cross them. In many courts of law, possession
by Onar is a defense to a charge of murder. Such possession
can usually be detected by the presence of a skull marking
somewhere on the body of the one possessed.
Onar's
true form is unknown, as he acts almost exclusively
through the hands of others. In manner, he is cold-blooded
and emotionless. His symbol is a broken white skull
on a field of black.
The
Huntress
Patroness
of Vengeance and The Hunt
The
Huntress is the patroness of vengeance and the hunt.
She is the dire enemy of Arachne, and often comes into
conflict with Eorgina. She is not an Arkati, but an
immortal spirit.
Once
mortal, the Huntress was granted her immortality by
an unknown deity, be it Arkati or other. She once was
the bodyguard of a great king, but ran afoul of the
king’s wife. The queen was jealous of the Huntress’
beauty, and enlisted the aid of the Huntress’ second
Arachne, the bodyguard of the queen, to bring the Huntress
down.
In
a vile plot, the Huntress was convicted and exiled to
death in the deserts. But the Huntress survived, if
only barely, and under the influence of arachnid poison
experienced a religious epiphany which made her immortal.
Swearing revenge upon the queen, she returned to the
city from which she had been exiled to make things right.
She
found Arachne in the dungeons, and reconciled with her.
Together, they moved to the bedchambers to slay the
queen. But when the Huntress struck the killing blow,
Arachne in turn betrayed the Huntress by killing her,
and bent to drink the immortal blood. A black widow
spider bit Arachne upon the lip, turning her into a
horrid spider- faced creature.
The
Huntress’ preferred humanoid manifestation is that of
a woman of surpassing beauty dressed in silver chainmail.
Her face is always a mask of carefully-controlled anger,
and she always holds a scythe at the ready. In manner,
she is quiet and angry. Her symbol is a silver eight-pointed
star on a field of black.
Arachne,
the Betrayer
Patroness
of Spiders and Betrayal
Arachne
is the patroness of spiders and betrayal. She is the
dire enemy of the Huntress, who she betrayed while both
were still mortal.
Arachne
was once the bodyguard of a great queen who became jealous
at her husband’s bodyguard’s beauty. The queen enlisted
Arachne’s help to bring the Huntress. Arachne slipped
a sleeping potion into the Huntress’ drink then, when
the Huntress had fallen asleep, planted a dagger in
her hand and claimed that the Huntress had come to kill
the king.
When
the Huntress was exiled, Arachne was thrown into the
dungeons for her knowledge of the queen’s treachery.
When the Huntress returned to exact her revenge, Arachne
fell to her knees and begged forgiveness, although she
was hardly sorry. She was jealous of the Huntress’ new
status as an immortal, and wished some of this power
for herself.
This
became obvious when, as the Huntress struck the queen
dead, Arachne in turn murdered the Huntress. As Arachne
bent to drink of the immortal blood, a black widow spider
bit her on the lip and mixed with that power to create
a spider-faced creature that would become a cult-worshipped
goddess.
Arachne’s
preferred humanoid manifestation is that of a woman
with the frame of a fighter dressed in blood-stained
leather armor, although most often she appears as a
giant spider. In manner, she is cocky and condescending.
Her symbol is a black widow spider on a field of red.
Amasalen,
the Executioner
Patron
of Sacrifice
Once
a Faendryl elf before the exile of the House, Amasalen’s
immortal origins are not known. He is the patron of
sacrifice, and delights in the painful offering up of
victims as gifts to a greater cause.
He
is considered a servant of Luukos, which is borne out
by his faintly reptilian features and craving for human
blood. However, he has frequent dealings with Mularos,
and many rumors state that his true master is Marlu.
What is known for certain is that he is energized by
bloody, frenzied religious celebrations.
Amasalen’s
form is that of a white-haired, lean, muscular man with
bronzed skin, snake- like eyes and a long reptilian
tongue. He wears only flowing white silk pants. In manner,
he is zealous and sadistic. His symbol is a purple two-headed
serpent twined about a crimson hand.
Niima,
the Wavedancer Patroness of the Water, Sailors and Sea
Life
Niima
is the mistress of the water and the patroness of sailors.
Daughter of Charl and one of the Arkati lost in the
Ur-Daemon War, she acts as her father's conscience and
moderates his temper.
She
rescues shipwrecked sailors, but tends to save the young
and handsome ones first. There are a number of sea tales
of a beautiful young woman, likely in her teens, pulling
waterlogged and hopeless sailors from the seas. There
are an equal number of unfaithful sailors who use the
excuse that Niima saved their lives and required their
company to stave off their unhappy wives.
Niima
is a favorite for the subject of sea chanties and pirate
songs. She is also popular as a figurehead for ships.
Niima’s
preferred humanoid manifestation is that of a spritely
young woman, no older than sixteen, with very pale skin,
blue eyes, and pale blonde hair. A blue-green gown clings
to her slender form. In manner, she is playful and flirtatious.
Her symbol is a grey or silver dolphin on a field of
blue.
Leya,
Master of Martial Arts
Patroness
of Amazons and Martial Arts
Leya's
skills as a Master of Martial Arts was often demonstrated
by her winning matches in many a tournament held by
the Elven Houses. She is also skilled with many weapons.
Daughter of the God, Kai, and the elf Learya, Leya was
blessed with talents from both spheres.
The
tomes record that Leya wielded the sword Soulingen in
one of the many battles staged during the Undead Wars,
accidentally killing her lover, Egan. Soulingen's blade
holds the souls of those it kills, evil and good alike.
It was after this mournful accident, staged by Luukos,
that Leya built the tomb for her lover, which is now
her shrine. Taking up a simple dagger, Leya wandered
the lands, retiring among the elves that cared for her
during childhood.
Leya's
blessing often takes the form of a dagger-shaped mark.
Leya's
preferred form is that of a woman who appears to be
in her twenties with azure eyes and wavy mahogany hair.
She wears a belted tunic over her athletic form and
laced up sandals upon her feet. In manner, she is cool
and confident. Her symbol is an ivory- hilted dagger
on a field of deep blue.
Tilamaire,
the Lithe
Patron
of Music and Dance
Tilamaire
is the patron of music and dance. The servant of Cholen,
it is said that he gained his position by singing a
song so full of joy and laughter that Cholen knew this
mortal must work to further his immortal designs.
Tilamaire
frequently travels in the guise of a wandering minstrel
to seek out new musical talents. Upon finding one worthy
of his time, he offers to stay and tutor them, greatly
increasing their skill and often bestowing magical abilities.
Tilamaire’s
form is that of a young man with tawny hair, wide eyes,
and full lips. He often dons a cloak like that of his
master, and is seldom without several musical instruments
on his person. In manner, he is carefree and exuberant.
His symbol is a yellow note on a field of blue.
Jaston,
the Windrunner
Spirit
of the Air, Patron of the Four Winds and Birds
Called
“The Windrunner,” Jaston is the Patron of the Four Winds.
Once a sylvan elf, Jaston was one of Imaera’s first
experiments into the recreation of life upon Elanthia.
After
the Ur-Daemon War, Imaera sought to rebuild life upon
the planet. Using the body of a fallen sylvan elf, she
extended muscles and bones from his shoulder blades,
creating three wings off each side of the sylvan’s back.
She then covered them in soft white feathers.
It
was Imaera’s hope that she could turn her beloved tree
elves into true tree-dwellers, complete with wings and
other birdlike attributes. But looking down upon her
beautiful creation, she realized it could never be,
for all other mortal races would envy this creature’s
attributes. Thus, she begged Lorminstra for one of the
souls she would ordinarily allow through the Ebon Gates.
Using this soul, she re-animated the fallen sylvan,
and charged him with the care of birds, and made him
caretaker of the Four Winds.
Jaston’s
form is that of a sylvan elf with long brown hair, hazel
eyes, a slender build and six white-feathered wings
growing from his back. He dons green breeches and many-
colored feathered bands about his head, arms and wrists.
In manner, he is lighthearted and playful. His symbol
is a white feather on a field of green and white.
Kuon,
the Green
Patron
of Herbs and Flowers
Kuon
is the patron of herbs and flowers, which many consider
odd for a former giantman. In the days following the
Ur-Daemon War, he unabashedly knelt beside Imaera, working
to heal the green growing things of Elanthia. It was
at his suggestion that Imaera gave certain herbs healing
properties, for Kuon felt that, while the help of the
Arkati was well and good, the lesser beings should have
a way to help themselves.
Imaera
was impressed with this gentle giant, and at the end
of his allotted span of life, she gave him the gift
of immortality. It is said that as long as there is
a single green leaf upon the planet, Kuon will be there,
nurturing it back into health. Flowers grow spontaneously
in his wake, and go uncrushed beneath his steps.
Kuon’s
form is that of an immense giantman in his thirties
with hazel eyes, light brown hair and a hulking presence.
His shimmering green, amber and brown robes are unable
to hide his massive shoulders. In manner he is gentle
and kind, but has a bad temper once pushed far enough.
His symbol is a gold leaf on a field of brown.
Voaris,
the Charming
Patron
of Young Love and Forbidden Love
Voaris,
patron of young love and especially forbidden love,
is the twin brother of Laethe. He and his brother are
the youngest of the Arkati, still considered young by
their racial standards, orphaned by the Ur-Daemon War.
His powers have not grown great enough to be counted
among the other Arkati of Liabo, and he is watched over
by Oleani.
Voaris
is the ally of those who would love beyond what is allowed
them by racial, social or age standards. Young lovers
forbidden to wed by their parents, couples unable to
marry because of differences in social standing, and
others denied romance by circumstance often seek his
aid.
Clerics
of Voaris will wed anyone, so long as love is present.
They will also aid lovers by giving sanctuary and often
transportation to other places where the forbidden union
will be allowed.
Voaris’
preferred humanoid manifestation is that of a young
man with golden hair, fair skin and merry blue eyes.
He most often dresses in courting clothes traditional
to the area in which he is manifesting. In manner, he
is clever and mischievous. His symbol is a yellow rose
on a field of red.
Laethe,
the Lovelorn
Patron
of Young Love and Lost Love
Laethe,
patron of young love and especially lost love, is the
twin brother of Voaris. Where his brother watches over
those whose love is forbidden, Laethe watches over those
whose love is lost.
While
Voaris took his parents’ passing with a calm acceptance,
Laethe never truly learned to cope with their death.
Thus, he has an intimate understanding of the pain associated
with a loved one gone from one’s life. He works to aid
them in whatever way he can, even if it is only to put
them at peace with their loss.
Traditionally,
worshippers leave notes with their prayers for the hopeful
return of their loves in the shrines dedicated to Laethe.
Laethe’s
preferred humanoid manifestation is that of a young
man with black hair, fair skin and sorrowful blue eyes.
He most often dresses in plain black attire, unadorned
by any jewelry or decoration. In manner, he is compassionate,
caring and sad. His symbol is a black rose on a field
of purple.
Meyno,
the Matriarch
Matriarch
of the Stone Giant Tribes
Meyno
is said to be the oldest living stone giantess, although
no sign of her has been seen for some time. She was
the matriarch of the giant tribes of Stone Valley, and
had twin sons called Khaarne and Illoke. Where Khaarne
was neutral, Illoke was hateful and evil.
The
giants had a matriarchal society, worshipping and venerating
the chief matriarch as a goddess. The valley flourished
under Meyno’s hand, becoming lush and green. She was
a kind and generous matriarch, and well-loved by all
save the faction who was tired of female rule. This
faction raised a shaman to their ends, then sought Meyno’s
darker son for assistance.
The
shaman went into the tribes to kill Meyno and place
Illoke in the seat of power. Meyno’s faithful priestess
battled this shaman, and in the force of their dueling,
the ground cracked open. Upon the Priestess’ defeat,
the shaman cast Meyno into the crack in the ground,
entombing her forever.
Meyno’s
form is that of a large stone giantess. In manner, she
is powerful, kind, generous and primitive. She has no
known symbol, as the giants are a simple people who
do not hold with this kind of symbolism.
Khaarne,
the First Son
Son
of Meyno
The
eldest son of Meyno, Khaarne was the most neutral of
her two offspring.
It
is said that Khaarne fled when his brother Illoke staged
a coup of sorts that saw his mother entombed in the
ground. Little has been seen of him since.
Khaarne’s
form is that of a large stone giant. In manner, he is
neutral. He has no symbol.
Illoke,
the Upstart
Son
of Meyno
The
second son of Meyno, Illoke was full of hate and evil.
He was the figurehead of a faction that staged a coup
against the ruling matriarch of the stone giant tribes
and thus took them over as his own.
Illoke
is said to have turned the stone giants and other creatures
of Stone Valley hostile and warlike. His shamans are
quite powerful, and fanatically devoted to him. His
hostility often ranges out of his traditional holdings.
Illoke’s
form is that of a large stone giant. In manner, he is
violent and hostile. He has no symbol.
Aeia,
the Mother
Patroness
of the Earth and Gardens
Aeia
is a local goddess in the River’s Rest area. She is
quite popular with the locals, but her worship does
not expand far past the surrounding area.
Local
tradition dictates that Aeia is the earth mother; the
world that the mortal races dwell on. She also seems
to enjoy gardens, and such plots that contain statues
of Aeia seem to do unnaturally well.
Aeia’s
preferred humanoid manifestation is that of a beautiful
human female with kind eyes. In manner, she is quiet
and gentle. Her symbol is a white lily on a field of
green.
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